hebora — In-Vehicle Entertainment Prototype
Hebora
In-Vehicle Entertainment studio leveraging automotive data for personalized content experiences




OutVenture : Multimodal In-Car Educational Service
Timeline | May 2023
Hera Kang, CalArts : Project Management, Unity Development
Sungmin Kang, USC : Object Classification Model Development
Sungjoon Kim, Sogang University : Conversational System Development
Jisu Park, Sogang University : Educational Dataset Collection

CARLA, Unreal Engine
Timeline | June 2025
Game engine simulation with modular sensor setup. Traffic controlled autonomously via ML-based manager. Semantic segmentation from 800×600 camera displayed in OpenCV.
Inference Engine, Unity AI
Timeline | June 2025
Depth model integration with game engine for interactive pipeline, using ego vehicle’s front-view camera.
Basemark, Rocksolid AR
Timeline | July 2025
Fusing vehicle data (POIs, speed, directions) with AR character and comic book visual elements.

